SaschaWillems / Vulkan
C++ examples for the Vulkan graphics API
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C++ examples for the Vulkan graphics API
This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
A gameplay-focused shader pack for Minecraft
A minecraft shader which is an edit of chocapic v9
The open collection of GL Transitions
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.